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Creative Thinking and Alternative Philosophy

Design Thinking and Hybrid Thinking can find theoretical base

in Alternative Philosophy

Design Thinking and Hybrid Thinking are currently competing for the favor of developers in a variety of industries, with the goal of effectively improving creativity, competitive speed and environmental sustainability in new developments of all kinds with unconventional approaches.  

This means above all empirical methods beyond pure rationality, which have obviously already proven themselves in practice, without a theoretical foundation being able to be demonstrated convincingly. But this seems possible with the help of alternative philosophy.

Design Thinking is based on three important concepts, namely teamwork, space and process, in an at least significant recognition finding version. It becomes obvious that these three axiomatic starting points are very close to the basis of the alternative philosophy of ARS-UNA.net, namely development, being and action (as formulated in humanities) or energy, matter and interaction (as in sciences). They can be clearly transferred with sufficient consistency into each other, without that at the moment a precise proof can be delivered.

By contrast, hybrid thinking sets the tone for interdisciplinary collaboration, which is, so to speak, the other basis of the same alternative philosophy, namely areas between religion, the arts, the humanities and the natural sciences. Without wishing to elaborate details here, the parallelism of the arguments in Design Thinking and Hybrid Thinking quite convincingly demonstrates the possibility of providing a theoretical basis for both astonishingly creativity-enhancing versions in the alternative philosophy shown on ARS-UNA.net.

At the same time, this philosophy emphasizes the seamless transition between rational logic and holistic "thinking", which certainly comes very close to the kind of "thinking" that is meant by Design Thinking and Hybrid Thinking. It also emphasizes the sliding relationship between theory and practice and between logical analysis and complex synthesis. Avoiding point sharpness brings great advantages in initially seemingly highly complicated tasks that require competitive creativity.

Both Design Thinking and Hybrid Thinking use iterative methods without prior knowledge of the goal. This point is also found in the recursive approximations of which we speak in the context of alternative philosophy. A theoretical basis for both new creativity-promoting procedures is thus delivered quite convincingly and at the same time shown their equivalence.  

© Copyright and all rights Hans J. Unsoeld, Berlin 2018 

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